Inclusivity and Diversity
The Center for Computer Games Research values and promotes diversity in its research, work processes, and hiring practices.
The Center for Computer Games Research works towards creating more equality in research and industry, through academic work, public outreach, and industry collaborations.
The Center for Computer Games Research is an environment where junior scholars can thrive and find support in their intellectual and career development.
The Center for Computer Games Research respects and encourages work/life balance, and aspires to create a healthy and inspiring work environment where faculty at all levels, from PhD and part-time lecturers to Full Professors, can thrive.
The Center for Computer Games Research commits to research, education, and work practices that contribute to the green transition.
Digital play is still being studied using theories from the analog era. The Center for Digital Play develops novel theories and methods for the study of digital play. From game-trained Artificial Intelligence, to social communities created around videogames, gamification, esports, or game engines as artistic tools, digital play is an intrinsic yet understudied phenomenon in digital societies. The CDPs ambition is to define what it means to study of play in digital societies from a multidisciplinary perspective. Novel phenomena require novel methods and theories, and the purpose of the CDP is to become a reference center in the present and future of play and game studies.
The Center has three focal topics:
Play and players
Play and objects
Play and nonhumans